I worked as a Game Developer for one year on the Ludeon Studios RimWorld team during the Biotech expansion release cycle. Some of my contributions include:
A new flavor of poker that's essentially Texas Holdem except players have additional agency in choosing their cards. The twist is, instead of players building their hands with 5 shared table cards, players claim areas on a 3x3 grid of table cards and build their hand with the cards in the areas they successfully claim.
My prototype has online mulitplayer. Host a private lobby and try it out with a friend! (or play against yourself in an incognito browser window).
Unity, Websockets, AWS (API Gateway, Lambda, RDS), Firebase
PlayRandomized physics based puzzles. Aim your shapes on a frictionless surface such that one shape touches your opponent's goal before a shape touches your goal. Get three more wins than losses on a level to unlock the next stage.
There's a leaderboard that tracks which players win (or tie) all puzzles in the least number of attempts.
Unity, AWS (API Gateway, Lambda, RDS)
PlayControl your momentum to collect coins to keep your ever decreasing score above 0.
PlayStack-em-up where blocks of the same color repel each other.
PlayMix of Minesweeper, Motherload, and Pokemon.
PlayPinball, but instead of losing your ball if it falls through the bottom, you fall into the top of another pinball machine
PlayYou're a tomb raider escorting your archaeologist client through dangerous puzzles in an ancient temple
PlayType in as many wikipedia article names as you can think of in 30 seconds. Score points based on the number of links each article contains.
Play